You can still out-level zones – which is desirable if it doesn‘t happen too quick.The XP gain has been reduced to cater for the increased level of enemies, and the XP is not increased when playing on harder difficulties due to the effect of beating higher level enemies.It also improved the maximum values for hard and very hard difficulty On Casual difficulty, the enemy level is reduced a bit. It now uses the current difficulty level as a means to determine the level before clamping into the minimum / maximum range. on entering, the current player level was clamped into this minimum / maximum range and stored as level
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